/**
* Definition for a binary tree node.
* public class TreeNode {
* public var val: Int
* public var left: TreeNode?
* public var right: TreeNode?
* public init() { self.val = 0; self.left = nil; self.right = nil; }
* public init(_ val: Int) { self.val = val; self.left = nil; self.right = nil; }
* public init(_ val: Int, _ left: TreeNode?, _ right: TreeNode?) {
* self.val = val
* self.left = left
* self.right = right
* }
* }
*/
class Solution {
var sol = 0
func maxDepth(_ root: TreeNode?) -> Int {
guard let root else { return sol }
func traversal(next node: TreeNode, currentDepth: Int) {
var depth = currentDepth + 1
if node.left == nil && node.right == nil {
sol = max(depth, sol)
}
if let left = node.left {
traversal(next: left, currentDepth: depth)
}
if let right = node.right {
traversal(next: right, currentDepth: depth)
}
}
traversal(next: root, currentDepth: 0)
return sol
}
}